AI Insights · Timothy · January 2023
Top 5 Hidden Objects Games on iOS in Ecuador: Q4 2022
In Q4 2022, the top 5 hidden objects games on iOS in Ecuador showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
Throughout Q4 2022, the top 5 hidden objects games on iOS in Ecuador demonstrated diverse performance in downloads, revenue, and active users. Here’s a detailed look at their trends, based on data from Sensor Tower.
Scavenger Hunt! saw a significant increase in weekly revenue, starting from $25 in late September and peaking at $160 in the week of December 19. Downloads also showed an upward trend, rising from 26 in late September to 1.6K by the end of November, before tapering off to 234 in the final week of December. Active users followed a similar trajectory, climbing from 43 in late September to a peak of 2.3K in early December, then declining to 898 by the end of the year.
Manor Matters maintained a steady revenue stream throughout the quarter, with weekly earnings fluctuating between $85 and $171. Downloads, however, showed a downward trend, decreasing from 323 in late September to 214 by the end of December. Active users remained relatively stable, hovering around the 1K mark throughout the quarter.
Differences - Find & Spot Them had a minimal revenue impact, with only one week showing a revenue of $9. Downloads fluctuated but remained fairly consistent, starting at 170 in late September and ending at 260 in the final week of December. Active users saw a slight decline from 853 in late September to 888 by the end of December, with a peak of 1.1K in early October.
Criminal Case experienced steady revenue, ranging from $35 to $63 weekly. Downloads varied, starting at 107 in late September, peaking at 227 in early November, and settling at 133 by the end of December. Active users showed a general decline from 623 in late September to 715 by the end of December, with a peak of 906 in early November.
Seekers Notes: Hidden Objects displayed consistent revenue, ranging from $57 to $125 weekly. Downloads were initially low but saw an increase, starting at 6 in late September and peaking at 187 in late October, then stabilizing around 70 by the end of December. Active users started at 135 in late September, peaked at 346 in late October, and ended the year at 249.
For more insights into app performance and trends, visit Sensor Tower.